2022-08-03
- User request Added the ability to award (and penalize) players with bonus TPs at an event.
- Added the ability to track paid/unpaid status for events with an entry fee.
- Closed a loophole that allowed a player to be registered to an event more than once.
- Significant UI changes, including a complete overhaul of the Statistics page, the Help page, and the Tools & resources page.
- Added security features to reduce the likelihood of accidental overwriting of player and event data.
- Added a "Generic" game system for recording games and events in unsupported game systems.
2022-07-26
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Improved support for X-Wing
- Made the main X-Wing system specific for v2.5.
- Added a second X-Wing Legacy system for v1.0 and v2.0.
- User request Added support for Star Wars: Legion
2022-06-30
- Reorganized tie breakers that are called "Strength of Schedule" so that they appear as such. LS now supports three "SOS variants".
- Added the SOS variant (average opponent TP) specified by the Marvel Crisis Protocol tournament rules that became active today.
- Quality-of-life improvements to the general appearance of the site. Color contrast should be better, especially on the Statistics page.
2022-06-24
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Massive changes to the Statistics page.
- The faction analyzer has been moved to its own page (should improve loading speed when looking at the main stats page).
- User request Addition of new graphs that show several stats over time, including play rates and win rates for factions and scenarios.
- Added tracking of allied faction statistics for games that support using more than one faction per game.
- Added the ability for team captains and event organizers to delete/remove a team from a team event.
- In games that have subfactions (eg. Leaders, Captains, Theme Forces, etc.), a warning appears if the "no subfaction" option is selected to encourage players to select a subfaction when submitting game results.
2022-05-23
- User request Added the ability to hide faction selections before an event begins. Event hosts may force all player factions to be visible, hidden, or allow players to choose.
- User request Added a button to unfinished games to view your opponent's faction and list.
2022-05-16
- User request Added support for a secondary scoring method called Army Points. This must be turned on by the administrator of each game system that wants to use it.
- Added new tie breakers called "army points scored" and "army points allowed" which are equivalent to "victory points scored" and "victory points allowed" but for army points.
- Communities may now select up to three game systems that their members regularly play. This selection helps players find communities that match their interests.
- General restructuring of the Communities pages, including addition of a search function.
- Some errors on the Statistics page have been corrected which were causing inaccuracies in game and event counts for some filter settings.
2022-05-13
- Added a new tie breaker called "Opponent Wins" or "OPW". This tie breaker sorts players by the total number of games their opponents have won. Note: OPW is referred to as "Strength of Schedule" in the Warmachine & Hordes tournament rules.
- Game system administrators may now assign a set of preferred tie breakers. These will be selected by default for any new events in that game system.
2022-05-03
- User request Added support for Warmachine & Hordes.
2022-04-18
- User request Added a new tie breaker that always places the event winner's final opponent in second place. This tie breaker is called "Top table" or "TOP".
2022-04-11
- MOV, VPS, and VPA tie breakers are no longer averaged across all games. Instead, the total value for these figures are shown.
2022-04-09
- UI changes to event pages.
- Added a button to zoom to the game list on an event page.
- Added support for assigning a customizable score to a player and the phantom player in a bye. These values are adjustable per game system.
2022-03-29
- New subscriptions and subscription cancellations are now processed automatically using a PayPal API.
- Added a log of subscription payments and other PayPal transactions. This log is viewable from your Dashboard. (This log begins on 2022-03-23.)
2022-03-13
- User request Added an adjustable timer to events. Use this timer to inform players how much time they have remaining to submit their registration or complete a round.
2022-03-06
- User request Added the "your events" section to the main events page. When you are logged in, this tab shows current and upcoming events that you are registered for.
2022-02-25
- User request Added support for Bushido.
- Added support for dynamic tournament points (depending on game score, not just win/loss/draw) to support Bushido.
- Added a home page for each supported game system that includes a description of the game (if applicable) and lists details such as the game's publisher, award and rating thresholds, tournament point scheme, factions, and scenarios.
- Made the process for creating and managing a team (for team events) more obvious for players.
2022-02-09
- User request Added event names to the page title.
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Added a badge
for game stores and event venues.
2022-02-06
- Added a page for users to submit requests to improve the site or add features.
- Users can also vote on requests. Requests with more votes are more likely to be implemented.
2022-02-01
- Added an "evil twin" list of player profiles with similar display names to the Dashboard. Each "evil twin" profile in the list has a button to request that it be merged with your own profile (if it is a duplicate or otherwise represents the same person).
2022-01-23
- Event hosts may choose to allow players to edit all of their games in an event ("league") instead of only their current game ("tournament").
- Patron and Champion subscribers may upload custom banner images and icons for their events.
2022-01-01
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The three possible pairing errors are more clearly displayed when setting pairings for a round, as well as the options for automatically avoiding those errors.
- Rematches are always automatically avoided.
- Pairings between mutual friends can be avoided automatically by using the avoid friends option.
- Players being assigned to the same table for multiple games can be avoided automatically by using the fresh tables option.
- Added an option to pre-select the scenario and point value for all games when adding a new round. This option is only available for game systems that use scenarios and/or point values.
- Added a set of "fake" player accounts (ID numbers 800 through 815) for use when testing out the system.
2021-12-01
- Events may now be hosted for a specific community, restricting registration to community members.
- Updates to how events are displayed and organized on the event list pages.
2021-11-20
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Event types have been updated to more clearly identify which events count towards player ratings and which do not.
- "Standard" events are now "Rated standard" events.
- "Friendly" events are now "Unrated standard" events.
- "Team" events are now "Rated team" events.
- There is a new event type called "Unrated team" events.
2021-11-10
- Addition of player communities.
- The Statistics page now defaults to include all events and games, not just competitive ones.
- Non-rating-based awards now include results from all games and events, not just competitive ones.
2021-10-08
- The Control Panel has been renamed to the Dashboard. Your Dashboard shows all of your ongoing games and each event you've registered for or played in. It also has tools to manage and edit your player profile.
- When logged in, the homepage now redirects to your Dashboard so that you can easily and quickly find your current games and events.
2021-10-01
- Events may now apply up to three tie breakers in any order.
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Two new tie breakers have been added:
- Victory points scored (average score in each game).
- Victory points allowed (average opponent's score in each game).
- Player profiles now show how many games and events that player has participated in for each supported game system. This is so you can tell which games a player actively playes without having to reload the page for each game.
- Subscriber only The GhostDeer Index now includes sub-factions when they have a win rate that differs from their parent faction by more than 5%.
- The cookie that stores your selected game system now lasts much longer (until the year 2038) so you don't have to make this choice repeatedly. This cookie stores no other personal information.
2021-09-08
- The "hidden" event status has been renamed "under construction." The color and icon for this status have also been updated to reflect this change.
- A new "hidden" event status option has been added. An event with this status is equivalent to an Open event in every way except that it does not appear in any public event lists. Players must have the event link in order to view the event.
2021-09-01
- Added support for single- and double-elimination rounds.
- Reconfigured the pairing options display when adding a new round.
- Added support for minimum and maximum player score, score step size, and min/max point value. Score range can impact if score appears as a type-in field or a menu in game submission windows.
- Added faction names to the faction ranking section of the Statistics page.
- Added a filter that marks factions on the Statistics page with low play counts to warn users before conclusions are drawn. This also hides low-play-count factions from the GhostDeer Index entirely.
2021-08-23
- Event organizers may now add players to an event after it has begun. A player who joins an ongoing event cannot be added to an existing round but will be included in subsequent rounds.
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Ranking within events now ignores total game count (to support the addition of late players). Players are now ranked by:
- tournament points
- number of wins
- number of ties
- number of losses
- the chosen tie-breaker for the event (if any)
- The "newbie" badge now only marks player profiles created in the last 30 days (instead of 90).
2021-08-20
- Team events have been upgraded to match the rest of Longshanks 2.0.
- Improvements to the player profile claiming system.
2021-08-06
- General improvements and fixes to the Statistics page. Fixed a bug that was reporting erronious subfaction stats.
- Added reCAPTCHA checks to the pages that create and claim player profiles.
- Other minor bug fixes.
2021-07-27
- Added Monrad and Random pairing options.
- The pairing system can now avoid pairing friends in every round (still not recommended beyond round 1).
- Adjustments to the appearance of faction icons (smaller) for a more concise page layout.
2021-07-19
- Subscriber only Added a printable player check-in sheet for events.
- Added a button to copy the link for an event to the user's clipboard (for easier sharing).
2021-07-12
- UX improvements, especially for smaller mobile screens.
- Popup windows (game result entry, game system chooser, etc.) can now be closed by pressing ESC.
- Refinements to the roster list submission system based on early user feedback.
- Game systems may now use a tournament point scheme if desired. (This is recommended ONLY for games that require it.)
2021-07-06
- Minor bug fixes and performance improvements.
- Preparatory work for automating the subscription system through PayPal.
- Reactivated the leaderboard.
2021-07-04
- Discord and Twitter handles may be added to a player profile.
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Players may submit roster lists when registering for an event.
- Players and event organizers may modify roster lists after they have been entered.
- All players may view all roster lists once the first round of an event has begun.
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Players may choose to be unrated.
- Unrated players don't appear on the ranking page and their player rating is not displayed anywhere.
Longshanks 2.0 was publicly launched on 2021-06-25.